examples/shapes.c
1#include "alba.h"
2
3int main()
4{
5 AlbaWindowOptions options = {0};
6 options.clear_color.r = 0.02;
7 options.clear_color.g = 0.02;
8 options.clear_color.b = 0.02;
9 AlbaWindow* window = create_window(&options);
10
11 const AlbaVector tri_vertices[] = {
12 {100, 100},
13 {100, 400},
14 {200, 100},
15 //
16 {300, 150},
17 {150, 300}
18 };
19 const AlbaAttribute attributes[] = {
20 {{1, 0, 0, 1}, {-1, -1}},
21 {{0, 1, 0, 1}, {-1, -1}},
22 {{0, 0, 1, 1}, {-1, -1}},
23 {{1, 1, 1, 0.5}, {-1, -1}},
24 {{1, 1, 1, 0.2}, {-1, -1}},
25 };
26 uint32_t indices[] = {0, 1, 2, 0, 3, 4};
27 draw_triangles_indexed(window, 5, tri_vertices, attributes, 6, indices);
28
29 // const AlbaColor blue = {0.0, 0.4, 1.0, 1.0};
30 // draw_rect_aa(window, 350, 100, 500, 150, blue);
31 //
32 // const float rect_vertices[] = {350, 300, 500, 350, 450, 400, 300, 350};
33 // draw_quad(window, rect_vertices, blue);
34 //
35 // draw_regular_polygon(window, 5, 320, 240, 20, blue);
36 // draw_circle(window, 400, 240, 5, blue);
37 // draw_circle(window, 420, 240, 6, blue);
38 // draw_circle(window, 440, 240, 7, blue);
39 // draw_circle(window, 460, 240, 10, blue);
40 // draw_circle(window, 480, 240, 15, blue);
41 // draw_circle(window, 500, 240, 20, blue);
42 // draw_circle(window, 400, 640, 200, blue);
43 //
44 // draw_rounded_rect_aa(window, 350, 30, 500, 80, 10, blue);
45
46 while (!window_should_close(window))
47 {
48 window_render(window);
49 }
50
51 window_release(window);
52 alba_release();
53}